I would like some good suggestions for mob/boss fights for the higher difficulties.
I find myself constantly getting wiped by Hell mobs. There are certain combinations that I just can't get past. For instance "Fire Chains, Extra Health" "Jailer, Molten" "Jailer, Arcane Inchanted". Those are just some that I could come up with off the top of my head.
I am just not sure of which abilites to use in what situations. Right now my basic strategy is pop Mantra of Healing and Sweeping Wind (runed with Fire Storm) and just Mash Crippling Wave and Healing Mantra over and over with the occasional toss in of Serenity runed with healing ability.
Just looking for suggestions for builds and strategies.
Could not help you with this, my WD is level 60, but untill I have my dps over 30k I have no plans of re rolling. HOWEVER, I have already made a monk, who is level 2. And that will be the character I roll with after my WD. Do you use 2 hand or 1 hand? I was partied with a monk that was 1 hand + shield and he NEVER died, could run through anything on inferno, but he lacked dps.
Monks have a passive that gives 15% percent dodge rating when dual wielding, so yes the shield/1-hand combination would be very good for surviveablility. Currently I am using just 2 1-hand weapons because of the extremely low dps when using a shield.
I guess shield/1-hand combo is going to have to happen... at least when I am soloing (or I get geared up).
After doing more research, I have found that stacking dodge rating abilities is the "go-to" strategy. I have tried this with gem'd dexterity out the ass, and still can't get past having to mash healing mantra.